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MimeKit

SmtpCommandExceptionMailbox Property

Get the mailbox that the error occurred on.

Namespace: MailKit.Net.Smtp
Assembly: MailKit (in MailKit.dll) Version: 4.7.1
Syntax
C#
public MailboxAddress Mailbox { get; }

Property Value

MailboxAddress
The mailbox.
Remarks
This property will only be available when the ErrorCode value is either SenderNotAccepted or RecipientNotAccepted and may be used to help the user decide how to proceed.
Example
C#
public static void SendMessage (MimeMessage message)
{
    using (var client = new SmtpClient ()) {
        try {
            client.Connect ("smtp.gmail.com", 465, SecureSocketOptions.SslOnConnect);
        } catch (SmtpCommandException ex) {
            Console.WriteLine ("Error trying to connect: {0}", ex.Message);
            Console.WriteLine ("\tStatusCode: {0}", ex.StatusCode);
            return;
        } catch (SmtpProtocolException ex) {
            Console.WriteLine ("Protocol error while trying to connect: {0}", ex.Message);
            return;
        }

        // Note: Not all SMTP servers support authentication, but GMail does.
        if (client.Capabilities.HasFlag (SmtpCapabilities.Authentication)) {
            try {
                client.Authenticate ("username", "password");
            } catch (AuthenticationException ex) {
                Console.WriteLine ("Invalid user name or password.");
                return;
            } catch (SmtpCommandException ex) {
                Console.WriteLine ("Error trying to authenticate: {0}", ex.Message);
                Console.WriteLine ("\tStatusCode: {0}", ex.StatusCode);
                return;
            } catch (SmtpProtocolException ex) {
                Console.WriteLine ("Protocol error while trying to authenticate: {0}", ex.Message);
                return;
            }
        }

        try {
            client.Send (message);
        } catch (SmtpCommandException ex) {
            Console.WriteLine ("Error sending message: {0}", ex.Message);
            Console.WriteLine ("\tStatusCode: {0}", ex.StatusCode);

            switch (ex.ErrorCode) {
            case SmtpErrorCode.RecipientNotAccepted:
                Console.WriteLine ("\tRecipient not accepted: {0}", ex.Mailbox);
                break;
            case SmtpErrorCode.SenderNotAccepted:
                Console.WriteLine ("\tSender not accepted: {0}", ex.Mailbox);
                break;
            case SmtpErrorCode.MessageNotAccepted:
                Console.WriteLine ("\tMessage not accepted.");
                break;
            }
        } catch (SmtpProtocolException ex) {
            Console.WriteLine ("Protocol error while sending message: {0}", ex.Message);
        }

        client.Disconnect (true);
    }
}
See Also